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Fallout3Layer

Bethesda Havok. Describes the collision layer a body belongs to in Fallout 3 and Fallout NV.

Choices

Number Name Description
0 FOL_UNIDENTIFIED Unidentified (white)
1 FOL_STATIC Static (red)
2 FOL_ANIM_STATIC AnimStatic (magenta)
3 FOL_TRANSPARENT Transparent (light pink)
4 FOL_CLUTTER Clutter (light blue)
5 FOL_WEAPON Weapon (orange)
6 FOL_PROJECTILE Projectile (light orange)
7 FOL_SPELL Spell (cyan)
8 FOL_BIPED Biped (green) Seems to apply to all creatures/NPCs
9 FOL_TREES Trees (light brown)
10 FOL_PROPS Props (magenta)
11 FOL_WATER Water (cyan)
12 FOL_TRIGGER Trigger (light grey)
13 FOL_TERRAIN Terrain (light yellow)
14 FOL_TRAP Trap (light grey)
15 FOL_NONCOLLIDABLE NonCollidable (white)
16 FOL_CLOUD_TRAP CloudTrap (greenish grey)
17 FOL_GROUND Ground (none)
18 FOL_PORTAL Portal (green)
19 FOL_DEBRIS_SMALL DebrisSmall (white)
20 FOL_DEBRIS_LARGE DebrisLarge (white)
21 FOL_ACOUSTIC_SPACE AcousticSpace (white)
22 FOL_ACTORZONE Actorzone (white)
23 FOL_PROJECTILEZONE Projectilezone (white)
24 FOL_GASTRAP GasTrap (yellowish green)
25 FOL_SHELLCASING ShellCasing (white)
26 FOL_TRANSPARENT_SMALL TransparentSmall (white)
27 FOL_INVISIBLE_WALL InvisibleWall (white)
28 FOL_TRANSPARENT_SMALL_ANIM TransparentSmallAnim (white)
29 FOL_DEADBIP Dead Biped (green)
30 FOL_CHARCONTROLLER CharController (yellow)
31 FOL_AVOIDBOX Avoidbox (orange)
32 FOL_COLLISIONBOX Collisionbox (white)
33 FOL_CAMERASPHERE Camerasphere (white)
34 FOL_DOORDETECTION Doordetection (white)
35 FOL_CAMERAPICK Camerapick (white)
36 FOL_ITEMPICK Itempick (white)
37 FOL_LINEOFSIGHT LineOfSight (white)
38 FOL_PATHPICK Pathpick (white)
39 FOL_CUSTOMPICK1 Custompick1 (white)
40 FOL_CUSTOMPICK2 Custompick2 (white)
41 FOL_SPELLEXPLOSION SpellExplosion (white)
42 FOL_DROPPINGPICK Droppingpick (white)
43 FOL_NULL Null (white)

Storage Type

byte

Found In